If you need more fps disable shadows, reduce autogen or scenery settings and make sure you don't spoil too much performance on things like AI traffic or road traffic (in FSX). If you want the maximum number of objects set autogen and scenery sliders to max. If you want scenery shadows you get them. Our philosophy is: What you select in your FS settings, you will see on the screen. It's just like all the other graphic sliders and options in FS: they're there for a reason! Let the user decide which settings fit him best and develop a scenery that reacts to the user settings.
If FlightSimulator offers the option "scenery shadows", why take this option away from the user? It's not fair for those who want the shadows for more realism or because they have enough spare PC performance to smoothly fly with shadows enabled. Well, it is the easiest way obviously, but surely not the best. (A lot of developers do this, including flyTampa and other big players.)
This way the user does not have to worry about how to save precious fps. The easiest solution for developers is to simply disable shadows in their scenery addons (hardcode a NoShadow call in the models). Because of the usually much better fps in FS9 the number of "shadow pilots" is higher there. From community feedback we know that very few FSX users fly with scenery shadows. The easiest solution for the user is obviously to disable the scenery shadows. This loss of fps is for most users and developers not acceptable because they want a smooth performance in flightsim. This usually costs a lot of fps - why? The GPU has to calculate everything twice if shadows are rendered. In FS9 and FSX you can select scenery shadows in the graphics settings. The reason is most probably the " scenery shadows" option.
Download immediately after purchase from our fast Gigabit link server.We received some criticism for unexpected low fps in our FS9 version of Djerba X.
Microsoft Flight Simulator 2004 (Version 9.1)īegin or add to your collection of LatinVFR airports with Las Americas. Microsoft Flight Simulator X (Acceleration or SP2) Auto Installer adding automatically to the scenery library in FS.Respective AFCAD for FS2004 and AFX file for FS making it fully AI traffic compatible.Vehicle animations (FS2004) and native animations (FSX)ĭozens of custom apron objects (containers, vehicles, etc). Revised land classes for surrounding photo scenery. High resolution ground textures for runways, taxiways, apron etc.
Mesh for the entire area of Santo Domingo.Custom autogen, dozens of custom made buildings and objects in a 30 KM area from east to west.More than 150sq Kilometers of photo scenery with thousands of hand placed objects.Surroundings of the airport and immediate area is extremely detailed! MDSD (SDQ) airport with all its buildings created with accurate detail
This airport receives many daily flights from Europe, North America, Latin America and the Caribbean. Its currently one of the most prominent airports in the Caribbean, handling more than 3 million passengers in 2010. The name Las Americas is derived after the fact that Santo Domingo was the first ‘officially’ founded city by the European conquistadores of the new world “America”. Its official name is Las Americas José Francisco Peña Gómez but is mostly known as Las Americas. Las Americas Airport is the Dominican Republic’s capital city airport, its 20KM from the centre of the city of Santo Domingo, and is one of the oldest airports in the Caribbean. LatinVFR offer this airport scenery expansion to both FSX and FS9 (FS2004) pilots, and it is exclusively available in Australia from PC Aviator. Explore the Caribbean Islands in FSX or FS2004 with your home base at Las Americas Airport (MDSD) in the Dominican Republic.